New Passo a Passo Mapa Para The First Berserker: Khazan
At least Khazan does the most important thing with its anime art-style: gives us a greatsword that feels amazing so we can pretend it's Berserk.
Embora desafiador de modo a jogadores hardcore, ESTES 2 níveis do dificuldade e a variedade do mecânicas por combate e habilidades tornam este game atingível de modo a jogadores do todos ESTES níveis.
But its lack of exploration, puzzly NPC quests, and verticality—Khazan can't jump—means that fighting through similar environments and enemies starts to grate.
Khazan does a fantastic job showcasing its anime-esque art style with dramatic boss sequences and cutscenes, but some of its areas feel strangely drab and I can't work out if this is just because of the colour palette. It's not like the game is badly optimised or anything and it ran perfectly for me, but sometimes it does feel a bit like the only places you ever visit are mines, ruins, and caves.
For those who are willing to engage, Khazan has some of the best designed bosses I've seen in a soulslike
Similarly, you can use reflection to parry normal attacks, though not every attack is parryable. It's up to you to work out which and weave that into your strategy.
Este único detalhe cá é que as vezes possui um filtro exagerado demais em certas áreas, ao ponto do incomodar visualmente e dificultar para enxergar inimigos e produtos.
The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.
The biggest shame with Khazan is that the missions between each boss feel kind of samey—about two thirds in, I found myself wishing I could just jump to the next boss instead of trekking through yet another mission to get there. I definitely appreciate Khazan not perpetuating the genre's worst tendencies; putting hidden dogs around every corner and enemies who constantly push you off ledges—cough cough Lords of the Fallen.
A história do game tem uma premissa bem interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado do traiçãeste e quem realmente foi este Enorme vilãeste dessa história sangrenta.
Vejo isso Ainda mais como uma decisão para promover este desenvolvimento, já qual fazer um mapa completo da bem Ainda mais trabalho, mas junte isso ao fato do de que as armas sãeste drops aleatórios por inimigos e este ímpeto de explorar diminui bastante, com um Enorme impacto até exatamente na atmosfera global do game.
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It's something I've always admired about Sekiro—how it pits you against bosses that force you to engage with its systems.
Acompanhe a jornada do Khazan em Parecer do vingança e aprenda saiba como ele se torna este primeiro berserker pelo Universo The First Berserker: Khazan DNF.